About the artist:
Andrew Erickson is a Character Designer and Concept Artist with over 10 years of experience creating characters for animation and video games. His work focuses on personality, shapes, storytelling, and strong visual appeal, creating characters that feel distinctive, memorable, and alive. Beyond character design, his experience includes visual development, worldbuilding, and concept art, helping establish the visual identity of characters, props, environments, and the worlds they inhabit.
Throughout his career, Andrew has also served as a Lead Artist and Art Director, helping guide creative teams and establish visual direction across a variety of projects. He has worked with studios including Blizzard Entertainment, Obsidian Entertainment, NBCUniversal, Adult Swim, Mattel, San Diego Comic-Con, 9B Collective, and Crayola, creating characters and worlds across a wide range of styles, genres, and projects.
He lives in Southern California and enjoys quiet time with family and friends. Outside of art, you’ll usually find him exercising, practicing martial arts, reading philosophy, or learning something new about the universe.